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eb25bfc958
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eb25bfc958 | |||
d6ac86ed8c | |||
afd850fbca | |||
bdc076b664 | |||
47e250ba89 | |||
14efed32e3 | |||
90236c665d | |||
89a93407f1 | |||
2ca5a9e704 |
@ -44,3 +44,7 @@ Fix MoveCamera macro
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## V1.4.0 (2019-09-29)
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Updated Pixi.js to v5
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## V1.5.0 (2020-07-31)
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XDU Global support
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1497
Js/BgmLoop.json
1497
Js/BgmLoop.json
File diff suppressed because it is too large
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@ -10,8 +10,8 @@ const shaders = new Shaders();
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const textFunc = new TextFunctions();
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let audio = undefined; //Cant create a audio context without user input.
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const player = new Player(pixiApp, utage, textFunc, audio, shaders);
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const languages = ["eng", "jpn", "rus"];
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const version = "YameteTomete XDUPlayer V1.4.0";
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const languages = ["eng", "jpn", "rus", "enm", "kor", "zho"];
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const version = "YameteTomete XDUPlayer V1.5.0";
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let bodyLoaded = false;
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let utageLoaded = false;
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let languagesLoaded = false;
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@ -142,7 +142,7 @@ function buildQuestSelectList() {
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let tl_key = utage.questTranslations[cust][q.QuestMstId];
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if (!tl_key) {
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console.log("Failed to build quest list: missing translations");
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return;
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continue;
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}
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if (!tl_key.Enabled && !utage.quests[cust][q.QuestMstId].Scenes.some((s) => { return utage.sceneTranslations[cust][s].Enabled === true })) {
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continue;
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@ -191,7 +191,7 @@ function buildSceneSelectList() {
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let tl_key = utage.sceneTranslations[cust][questSceneMstId];
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if (!tl_key) {
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console.log("Failed to build scene list: missing translations");
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return;
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continue;
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}
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if (!tl_key.Enabled) {
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continue;
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21
Js/Player.js
21
Js/Player.js
@ -960,7 +960,12 @@ class Player {
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let text = cur.English ? (this.utage.translations ? (this.utage.translations[cur.English] || cur.Text) : cur.Text) : cur.Text;
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text = commonFunctions.convertUtageTextTags(text);
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if(cur.Arg2 && cur.Arg2.toLowerCase() === "<off>") {
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this.text.characterName(true, this.utage.charTranslations[cur.Arg1] || cur.Arg1);
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let nameFullWidth = cur.Arg1.replace(/[A-Za-z0-9]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) + 0xFEE0);});
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let nameHalfWidth = cur.Arg1.replace(/[A-Za-z0-9]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) - 0xFEE0)});
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this.text.characterName(true, this.utage.charTranslations[cur.Arg1]
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|| this.utage.charTranslations[nameFullWidth]
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|| this.utage.charTranslations[nameHalfWidth]
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|| cur.Arg1);
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this.text.dialogText(true, commonFunctions.convertUtageTextTags(text));
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} else {
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let found = false;
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@ -975,7 +980,12 @@ class Player {
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if(cur.Character) {
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nameToUse = cur.Arg1;
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}
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this.text.characterName(true, this.utage.charTranslations[nameToUse] || nameToUse);
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let nameFullWidth = nameToUse.replace(/[A-Za-z0-9]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) + 0xFEE0);});
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let nameHalfWidth = nameToUse.replace(/[A-Za-z0-9]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) - 0xFEE0)});
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this.text.characterName(true, this.utage.charTranslations[nameToUse]
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|| this.utage.charTranslations[nameFullWidth]
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|| this.utage.charTranslations[nameHalfWidth]
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|| nameToUse);
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this.text.dialogText(true, text);
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//restoreTint is set from a colorTo command.
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//We want to maintain the tint change from colorTo during speaking still.
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@ -1013,7 +1023,12 @@ class Player {
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}
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//If we didnt find the character just dump the text anyways with Arg1 as the name
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if(!found) {
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this.text.characterName(true, this.utage.charTranslations[cur.Arg1] || cur.Arg1);
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let nameFullWidth = cur.Arg1.replace(/[A-Za-z0-9]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) + 0xFEE0);});
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let nameHalfWidth = cur.Arg1.replace(/[A-Za-z0-9]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) - 0xFEE0)});
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this.text.characterName(true, this.utage.charTranslations[cur.Arg1]
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|| this.utage.charTranslations[nameFullWidth]
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|| this.utage.charTranslations[nameHalfWidth]
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|| cur.Arg1);
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this.text.dialogText(true, text);
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}
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}
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@ -36,7 +36,7 @@ class UtageInfo {
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//commonFunctions.getFileText(`${this.rootDirectory}XDUData/Utage/Diva/Settings/Scenario.tsv`),
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commonFunctions.getFileText(`${this.rootDirectory}XDUData/Utage/Diva/Settings/Sound.tsv`), //5
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commonFunctions.getFileText(`${this.rootDirectory}XDUData/Utage/Diva/Settings/Texture.tsv`), //6
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commonFunctions.getFileJson(`${this.rootDirectory}Js/BgmLoop.json`), //7
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commonFunctions.getFileJson(`${this.rootDirectory}XDUData/Bgm/BgmLoop.json`), //7
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commonFunctions.getFileJson(`${this.rootDirectory}Js/Translations/XduQuestCustom.json`), //8
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commonFunctions.getFileJson(`${this.rootDirectory}Js/Translations/XduSceneCustom.json`), //9
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commonFunctions.getFileText(`${this.rootDirectory}CustomData/Utage/Diva/Settings/CustomCharacter.tsv`), //10
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@ -141,7 +141,12 @@ class UtageInfo {
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for (const k of Object.keys(this.questTranslationsInner[this.currentTranslation][c])) {
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if (this.questTranslationsInner[this.currentTranslation][c][k].Enabled) {
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for (const s of this.quests[c][k].Scenes) {
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this.sceneTranslationsInner[this.currentTranslation][c][s].Enabled = true;
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// only propagate if exists in translation file (THANKS GLOBAL) and translated name is supplied
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if (c in this.sceneTranslationsInner[this.currentTranslation]
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&& s in this.sceneTranslationsInner[this.currentTranslation][c]
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&& this.sceneTranslationsInner[this.currentTranslation][c][s].Name != "") {
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this.sceneTranslationsInner[this.currentTranslation][c][s].Enabled = true;
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}
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}
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}
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}
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10
gulpfile.js
10
gulpfile.js
@ -26,9 +26,6 @@ const cssToCopy = [
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"Css/main.min.css",
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"Css/generic.min.css"
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];
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const jsonFiles = [
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"Js/BgmLoop.json",
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];
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const translations = [
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"Js/Translations/**"
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];
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@ -50,7 +47,6 @@ gulp.task('dist', gulp.series(
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buildCss,
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copyCss
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),
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buildJson,
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buildJsonTranslations,
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copyHtml,
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copyImages,
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@ -117,12 +113,6 @@ function copyCustomData() {
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.pipe(gulp.dest('Dist/CustomData'));
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}
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function buildJson() {
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return gulp.src(jsonFiles)
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.pipe(jsonmin())
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.pipe(gulp.dest('Dist/Js'));
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}
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function buildJsonTranslations() {
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return gulp.src(translations)
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.pipe(jsonmin())
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3301
package-lock.json
generated
3301
package-lock.json
generated
File diff suppressed because it is too large
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