Resizing.
Work on text stuff. Work on tweens. Beginning audio support.
This commit is contained in:
vanhempi
00be56d0a8
commit
a192a0eb0e
10
Css/main.css
10
Css/main.css
@ -41,11 +41,11 @@
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.centered { position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); text-align: center; }
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#app-container { position: relative; width: 1334; height: 750; }
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#app-container { position: relative; width: 1334px; height: 750px; }
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#parent-container { display: flex; flex-direction: column; align-items: center; }
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#text-container { position: absolute; height: 100%; width: 100%; font-family: 'FOT-RodinNTLGPro'; }
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#text-container { position: absolute; left: 0; right: 0; top: 0; bottom: 0; margin: auto; height: 750px; width: 1334px; font-family: 'FOT-RodinNTLGPro'; }
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#text-container #title { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); text-align: center; font-size: 20px; transition: opacity 0.3s; }
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@ -59,8 +59,10 @@
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#dialog-box #character { position: absolute; top: -5px; left: 70px; font-size: 30px; }
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#dialog-box #dialog { position: absolute; padding: 60px 30px 0px 70px; box-sizing: border-box; height: 100%; width: 100%; font-size: 30px; }
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#dialog-box #dialog { overflow: hidden; position: absolute; padding: 0 30px 0 70px; margin-top: 60px; box-sizing: border-box; height: 120px; width: 100%; font-size: 30px; line-height: 60px; }
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#dialog-box #ui-buttons { right: 20px; top: -50px; position: absolute; }
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#dialog-box .ui-button { position: relative; height: 85px; }
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#dialog-box .ui-button { position: relative; height: 85px; }
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#other-controls-container { display: flex; width: 100; justify-content: center; }
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99
Js/Audio.js
Normal file
99
Js/Audio.js
Normal file
@ -0,0 +1,99 @@
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//(Math.exp(x)-1)/(Math.E-1)
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//🔊
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class bufferLoader {
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constructor(context, soundMap, callback) {
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this.context = context;
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this.soundMap = soundMap;
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this.onloadUpdate = callback;
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this.bufferList = {};
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this.loadCount = 0;
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}
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load() {
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for (let s of this.soundMap) {
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this.loadBuffer(s.FileName, s.Label);
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}
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}
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loadBuffer(url, name) {
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return new Promise((resolve, reject) => {
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try
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{
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// Load buffer asynchronously
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fetch(url)
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.then((response) => {
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if(response.status !== 200) {
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if(this.onloadUpdate) {
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this.onloadUpdate((++this.loadCount / this.soundMap.length) * 100);
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}
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reject(response); return;
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}
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response.arrayBuffer().then((buffer) => {
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// Asynchronously decode the audio file data in request.response
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this.context.decodeAudioData(buffer, (buf) => {
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if (!buf) {
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reject('error decoding file data: ' + url);
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}
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this.bufferList[name] = buf;
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if(this.onloadUpdate) {
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this.onloadUpdate((++this.loadCount / this.soundMap.length) * 100);
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}
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resolve(`${this.loadCount}|${this.soundMap.length}`);
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},
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function(error) {
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console.log(error);
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console.log(`url: ${url}, name: ${name}`);
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if(this.onloadUpdate) {
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this.onloadUpdate((++this.loadCount / this.soundMap.length) * 100);
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}
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reject(error);
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}
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);
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});
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}, (failure) => {
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console.log(failure);
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reject(failure);
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});
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} catch(error) {
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console.log(error);
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reject(error);
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}
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});
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}
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}
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class audioController {
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constructor() {
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this.volume = 1.0;
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this.muted = false;
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this.audioCtx = new (window.AudioContext || window.webkitAudioContext)();
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this.gainNode = this.audioCtx.createGain();
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this.loader = undefined;
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}
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changeVolume(vol) {
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this.volume = (Math.exp(vol)-1)/(Math.E-1);
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if(!this.muted) {
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this.gainNode.gain.setValueAtTime(this.volume, this.audioCtx.currentTime);
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}
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}
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mute() {
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this.muted = !this.muted;
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if(this.muted) {
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this.gainNode.gain.setValueAtTime(0, athis.udioCtx.currentTime);
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} else {
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this.gainNode.gain.setValueAtTime(this.volume, this.audioCtx.currentTime);
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}
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}
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loadSounds(soundMap, callback) {
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this.loader = new bufferLoader(this.audioCtx, soundMap, (percent) => {
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if (callback) {
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callback(percent);
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}
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});
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this.loader.load();
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}
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}
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172
Js/Common.js
172
Js/Common.js
@ -1,33 +1,46 @@
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'use strict';
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var rootUrl = `${window.location.protocol}//${window.location.host}/`;
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let rootUrl = `${window.location.protocol}//${window.location.host}/`;
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const screenRatio = 9/16;
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class commonFunctions {
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static getFileText(file) {
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return new Promise((resolve, reject) => {
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fetch(file)
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.then((success) => {
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success.text()
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.then((text) => {
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resolve(text);
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try
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{
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fetch(file)
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.then((success) => {
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if(success.status !== 200) { reject(success); return; }
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success.text()
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.then((text) => {
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resolve(text);
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});
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}, (failure) => {
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reject(failure);
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});
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}, (failure) => {
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reject(failure);
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});
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} catch(error) {
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reject(error);
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}
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});
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}
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static getFileJson(file) {
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return new Promise((resolve, reject) => {
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fetch(file)
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.then((success) => {
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success.json()
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.then((json) => {
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resolve(json);
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try
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{
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fetch(file)
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.then((success) => {
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if(success.status !== 200) { reject(success); return; }
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success.json()
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.then((json) => {
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resolve(json);
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});
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}, (failure) => {
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reject(failure);
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});
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}, (failure) => {
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reject(failure);
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});
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} catch(error) {
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reject(error);
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}
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});
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}
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@ -40,15 +53,41 @@ class commonFunctions {
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let split = line.split('\t');
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let newEntry = {};
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for(let i = 0; i < split.length; ++i) {
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let x = split[i];
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let x = split[i].trim();
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newEntry[headers[i]] = x;
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}
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return newEntry;
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}
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}
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static lerp(start, end, t) {
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static lerp(start, end, t, type = "linear") {
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switch(type) {
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default:
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case "linear":
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break;
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case "sin":
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t = t * (Math.PI / 2);
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t = Math.sin(t);
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break;
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case "fullsin":
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t = t * Math.PI;
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t = Math.sin(t);
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break;
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case "fullwait":
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t = -(Math.pow((2*t-1), 4)) + 1;
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break;
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case "square":
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t = Math.pow(t, 2);
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break;
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case "exp":
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t = Math.pow(t, 1/4);
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break;
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case "sqrt":
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t = Math.sqrt(t);
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break;
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}
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return (1 - t) * start + t * end;
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//-(2*x-1)^4 +1
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}
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static getColorFromName(name) {
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@ -64,10 +103,52 @@ class commonFunctions {
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static convertUtageTextTags(text) {
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text = text.replace(/<speed.*?>|<\/speed>/g, "");
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text = text.replace("\\n", "<br/>")
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text = text.replace(/\\n/g, "<br/>")
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//rewrite ruby tags to normal html format
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let rubyMatches = text.match(/<ruby=.*?<\/ruby>/g);
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if(rubyMatches) {
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for(let i = 0; i < rubyMatches.length; ++i) {
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let m = rubyMatches[i];
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let rText = '';
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let innerText = '';
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let startR = false;
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let startI = false;
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for(let j = 0; j < m.length; ++j) {
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if(m[j] === '<' && j !== 0) { startI = false; }
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if(startI) {
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innerText+= m[j];
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}
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if(m[j] === '>') { startR = false; startI = true; }
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if(startR) {
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rText += m[j];
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}
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if(m[j] === '=') { startR = true; }
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}
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text = text.replace(m, `<ruby>${innerText}<rt>${rText}</rt></ruby>`);
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}
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}
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return text;
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}
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static getNewResolution(baseRes, screenWidth, screenHeight, minusHeight) {
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let retval = { width: 0, height: 0 };
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if(screenWidth >= screenHeight) {
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let newPer = (screenHeight - (minusHeight || 0)) / baseRes.height;
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retval.height = baseRes.height * newPer;
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retval.width = baseRes.width * newPer;
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if(retval.width > screenWidth) {
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newPer = screenWidth / baseRes.width;
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retval.height = baseRes.height * newPer;
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retval.width = baseRes.width * newPer;
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}
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} else if (screenHeight > screenWidth) {
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let newPer = screenWidth / baseRes.width;
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retval.height = baseRes.height * newPer;
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retval.width = baseRes.width * newPer;
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}
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return retval;
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}
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static getAnchorFromCharPivot(pivot) {
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let x = 0.5;
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let y = 0.5;
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@ -77,9 +158,60 @@ class commonFunctions {
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x = Number(p.substring(2));
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} else if(p.startsWith("y=")) {
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y = Number(p.substring(2));
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//The y pivot from utage is based from the bottom so it needs to be flipped
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y = 1 - y;
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}
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}
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return {x, y};
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}
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static getPropertiesFromTweenCommand(props) {
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var retval = {};
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let indexX = props.indexOf("x=");
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if(indexX !== -1) {
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retval.x = "";
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for(let i = indexX + 2; i < props.length; ++i) {
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if(props[i] == " ") { break; }
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retval.x += props[i];
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}
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retval.x = Number(retval.x);
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}
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let indexY = props.indexOf("y=");
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if(indexY !== -1) {
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retval.y = "";
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for(let i = indexY+ 2; i < props.length; ++i) {
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if(props[i] == " ") { break; }
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retval.y += props[i];
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}
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retval.y = -Number(retval.y);
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}
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let indexT = props.indexOf("time=");
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if(indexT !== -1) {
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retval.time = "";
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for(let i = indexT + 5; i < props.length; ++i) {
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if(props[i] == " ") { break; }
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retval.time += props[i];
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}
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retval.time = Number(retval.time) * 1000;
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}
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let indexD = props.indexOf("delay=");
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if(indexD !== -1) {
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retval.delay = "";
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for(let i = indexD + 6; i < props.length; ++i) {
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if(props[i] == " ") { break; }
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retval.delay += props[i];
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}
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retval.delay = Number(retval.delay) * 1000;
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}
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let indexA = props.indexOf("alpha=");
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if(indexA !== -1) {
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retval.alpha = "";
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for(let i = indexA + 6; i < props.length; ++i) {
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if(props[i] == " ") { break; }
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retval.alpha += props[i];
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}
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retval.alpha = Number(retval.alpha);
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}
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return retval;
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}
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}
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54
Js/Main.js
54
Js/Main.js
@ -4,18 +4,26 @@ const pixiApp = {
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app: new PIXI.Application(baseDimensions),
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loader: PIXI.loader
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};
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const utage = new UtageInfo();
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const textFunc = new TextFunctions();
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const player = new Player(pixiApp, utage, textFunc);
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const audio = new audioController();
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const player = new Player(pixiApp, utage, textFunc, audio);
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const context = new (window.AudioContext || window.webkitAudioContext)();
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const languages = ["eng", "jpn"];
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let bodyLoaded = false;
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let utageLoaded = false;
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let selectedLang = "eng";
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let screenw = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);
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let screenh = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);
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let screenSizeTimeout = undefined;
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function onBodyLoaded() {
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bodyLoaded = true;
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}
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(function startLoad() {
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var promises = [
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let promises = [
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utage.loadUtageSettings()
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];
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@ -47,10 +55,11 @@ function onAllLoaded(success) {
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buildMissionSelectList();
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let appContainer = document.getElementById('app-container');
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appContainer.appendChild(pixiApp.app.view);
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//appContainer.style.cssText = `width: ${baseDimensions.width}; height: ${baseDimensions.height};`;
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setTimeout(() => {
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document.getElementById('parent-container').style.cssText = "opacity: 1;";
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});
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onWindowResize();
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window.addEventListener("resize", onWindowResize);
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}, 0);
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}
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function buildMissionSelectList() {
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@ -63,8 +72,11 @@ function buildMissionSelectList() {
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opt.innerText = 'Select Mission';
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} else {
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let m = utage.missionsList[i];
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//if(m.includes('MA1-') || m.includes('MA2-')|| m.includes('MA3-')) {
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// continue;
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//}
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opt.setAttribute('value', m);
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opt.innerText = m;
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opt.innerText = m.replace('|', ' - ');
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}
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selectBox.appendChild(opt);
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}
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@ -74,14 +86,15 @@ function missionChanged(event) {
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if(!event || !event.currentTarget || !event.currentTarget.value || event.currentTarget.value === '{Select}') { return; }
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let newMission = utage.availableMissions[event.currentTarget.value.split('|')[0]];
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var promises = [
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utage.parseMissionFile(`${utage.rootDirectory}XDUData/${newMission.Path.replace('Asset/', '').replace('.utage', '')}`),
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let promises = [
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utage.parseMissionFile(`${utage.rootDirectory}XDUData/${newMission.Path.replace('Asset/', '').replace('.utage', '').replace('.tsv', '_t.tsv')}`),
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utage.loadMissionTranslation(`${utage.rootDirectory}XDUData/${newMission.Path.replace('Asset/', '').replace('.utage', '').replace('.tsv', `_translations_${selectedLang}.json`)}`),
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player.resetAll()
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];
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Promise.all(promises)
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.then((success) => {
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var res = player.playFile()
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let res = player.playFile()
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.then((success) => {
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player.resetAll();
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debugger;
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@ -94,8 +107,25 @@ function missionChanged(event) {
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});
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}
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function onTextClicked(event) {
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event.preventDefault();
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event.stopPropagation();
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function onMainClick(event) {
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player.onMainClick(event);
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}
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function hideUiClicked(event) {
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player.hideUiClicked(event);
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}
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function onWindowResize(event) {
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if(screenSizeTimeout) {
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clearTimeout(screenSizeTimeout);
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screenSizeTimeout = undefined;
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}
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screenSizeTimeout = setTimeout(() => {
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screenw = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);
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screenh = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);
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let topContainerHeight = document.getElementById('other-controls-container').offsetHeight + 6;
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let res = commonFunctions.getNewResolution(baseDimensions, screenw, screenh, topContainerHeight);
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player.updateResolution(res);
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document.getElementById('app-container').style.cssText = `width: ${res.width}px; height: ${res.height}px;`;
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}, 400);
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}
|
21
Js/Pixi.min.js
vendored
Normal file
21
Js/Pixi.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
411
Js/Player.js
411
Js/Player.js
@ -2,13 +2,20 @@
|
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|
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const baseDimensions = {width: 1334, height: 750};
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class Player {
|
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constructor(pixi, utage, text) {
|
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constructor(pixi, utage, text, audio) {
|
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this.pixi = pixi;
|
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this.loader = pixi.loader;
|
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this.utage = utage;
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this.text = text;
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this.audio = audio;
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//consts
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||||
this.resolutionScale = 1;
|
||||
this.baseFps = 60; //I am assuming that PIXI is going to stay as keeping 60fps = delta1.
|
||||
this.bgLayerName = "背景";
|
||||
this.defaultCharPattern = 'すまし';
|
||||
this.backCharTint = 0x808080;
|
||||
this.titleWaitTime = 1;
|
||||
|
||||
this.blackBackSp = undefined;
|
||||
this.currentCharacters = {};
|
||||
this.lastCharOffLayer = undefined;
|
||||
@ -19,12 +26,12 @@ class Player {
|
||||
this.secondTicker = 1000;
|
||||
this.waitTime = 0;
|
||||
this.lerpTargets = [];
|
||||
this.bgLayerName = "背景";
|
||||
this.defaultCharPattern = 'すまし';
|
||||
this.titleWaitTime = 1;
|
||||
this.manualNext = false;
|
||||
this.hasMoreText = false;
|
||||
this.uiHidden = false;
|
||||
this.center = {x: ((baseDimensions.width / 2) * this.resolutionScale), y: ((baseDimensions.height / 2) * this.resolutionScale) };
|
||||
this.assetLoadPercent = 0;
|
||||
this.audioLoadPercent = 0;
|
||||
}
|
||||
|
||||
playFile() {
|
||||
@ -43,6 +50,8 @@ class Player {
|
||||
|
||||
preCheckFilesToGet() {
|
||||
return new Promise((resolve, reject) => {
|
||||
let toLoadBgm = {};
|
||||
let toLoadSe = {};
|
||||
for(let i = 0; i < utage.currentPlayingFile.length; ++i) {
|
||||
try {
|
||||
let c = utage.currentPlayingFile[i];
|
||||
@ -58,7 +67,7 @@ class Player {
|
||||
} else if(!this.utage.textureInfo[c.Arg1]) {
|
||||
console.log(`Failed to get BG: ${c.Arg1}`);
|
||||
}
|
||||
break;
|
||||
break;
|
||||
//Text
|
||||
case "":
|
||||
//Character Text
|
||||
@ -74,18 +83,58 @@ class Player {
|
||||
(!this.utage.characterInfo[c.Arg1] || !this.utage.characterInfo[c.Arg1][Arg2])) {
|
||||
console.log(`Failed to get Character: ${c.Arg1}|${Arg2}`);
|
||||
}
|
||||
break;
|
||||
//These voices arent in the Sound.tsv because fuck you
|
||||
if(c.Voice) {
|
||||
let filename = c.Voice;
|
||||
if(filename.includes(',')) {
|
||||
let s = filename.split(',');
|
||||
filename = `${s[0].split('_').join('/')}/${s[1]}`;
|
||||
}
|
||||
filename = `${this.utage.rootDirectory}XDUData/Voice/${filename}.opus`;
|
||||
if(!toLoadSe[c.Voice]) {
|
||||
toLoadSe[c.Voice] = { Label: c.Voice, FileName: filename };
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "bgm":
|
||||
if(this.utage.soundInfo[c.Arg1]) {
|
||||
if(!toLoadBgm[c.Arg1]) {
|
||||
toLoadBgm[c.Arg1] = this.utage.soundInfo[c.Arg1];
|
||||
}
|
||||
} else {
|
||||
console.log(`Failed to get BGM: ${c.Arg1}`);
|
||||
}
|
||||
break;
|
||||
case "se":
|
||||
if(this.utage.soundInfo[c.Arg1]) {
|
||||
if(!toLoadSe[c.Arg1]) {
|
||||
toLoadSe[c.Arg1] = this.utage.soundInfo[c.Arg1];
|
||||
}
|
||||
} else {
|
||||
console.log(`Failed to get SE: ${c.Arg1}`);
|
||||
}
|
||||
break;
|
||||
}
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
let audioArray = [];
|
||||
for(let s of Object.keys(toLoadBgm)) {
|
||||
audioArray.push(toLoadBgm[s]);
|
||||
}
|
||||
for(let s of Object.keys(toLoadSe)) {
|
||||
audioArray.push(toLoadSe[s]);
|
||||
}
|
||||
this.audio.loadSounds(audioArray, (percent) => {
|
||||
this.onAudioProgress(percent);
|
||||
});
|
||||
//Manually load white bg for fading. Can be tinted to change color.
|
||||
this.loader.add('bg|whiteFade', `${this.utage.rootDirectory}Images/white.png`);
|
||||
this.loader
|
||||
.on("progress", (loader, resource) => {
|
||||
this.onPixiProgress(loader, resource)
|
||||
this.onPixiProgress(loader, resource);
|
||||
})
|
||||
.load(() => {
|
||||
this.onPixiLoad(resolve, reject);
|
||||
@ -133,17 +182,34 @@ class Player {
|
||||
}
|
||||
|
||||
onPixiProgress(loader, resource) {
|
||||
if(loader.progress < 100) {
|
||||
this.text.titleText(true, `Loading Assets... ${loader.progress.toFixed(0)}%`);
|
||||
} else {
|
||||
this.text.titleText(false, '');
|
||||
}
|
||||
this.assetLoadPercent = loader.progress;
|
||||
this.text.titleText(true, `Loading Assets... ${loader.progress.toFixed(0)}%`);
|
||||
this.onLoadProgressUpdate();
|
||||
}
|
||||
|
||||
onAudioProgress(percent) {
|
||||
this.audioLoadPercent = percent;
|
||||
this.onLoadProgressUpdate();
|
||||
}
|
||||
|
||||
onLoadProgressUpdate() {
|
||||
let totalProgress = (this.audioLoadPercent / 2) + (this.assetLoadPercent / 2);
|
||||
this.text.titleText(true, `Loading Assets... ${totalProgress.toFixed(0)}%`);
|
||||
}
|
||||
|
||||
onPixiLoad(resolve, reject) {
|
||||
this.runEvent = true;
|
||||
this.buildLayerContainers();
|
||||
resolve();
|
||||
if(this.audioLoadPercent === 100) {
|
||||
this.text.titleText(false, '');
|
||||
setTimeout(() => {
|
||||
this.runEvent = true;
|
||||
this.buildLayerContainers();
|
||||
resolve();
|
||||
}, 1000);
|
||||
} else {
|
||||
setTimeout(() => {
|
||||
this.onPixiLoad(resolve, reject);
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
|
||||
onPixiTick(delta) {
|
||||
@ -185,17 +251,18 @@ class Player {
|
||||
for(let i = 0; i < this.lerpTargets.length; ++i) {
|
||||
let l = this.lerpTargets[i];
|
||||
l.curTime += deltaTime;
|
||||
if(l.curTime < 0) { continue; }
|
||||
let inter = l.inter || "linear";
|
||||
let pos = l.curTime / l.time;
|
||||
if(pos >= 1) {
|
||||
pos = 1;
|
||||
if(pos >= 1) {
|
||||
pos = 1;
|
||||
toRemove.push(i);
|
||||
if(l.post === "destroy") {
|
||||
debugger;
|
||||
l.object.destroy();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
let newValue = commonFunctions.lerp(l.initV, l.finalV, pos);
|
||||
let newValue = commonFunctions.lerp(l.initV, l.finalV, pos, inter);
|
||||
let split = l.type.split(".");
|
||||
switch(split.length) {
|
||||
case 1:
|
||||
@ -219,24 +286,28 @@ class Player {
|
||||
processCommand(delta) {
|
||||
try {
|
||||
let cur = this.currentCommand;
|
||||
if(this.checkIfAllOff()) {
|
||||
this.text.dialogText(false, "");
|
||||
this.text.characterName(false, "");
|
||||
} else {
|
||||
this.text.dialogText(true, "");
|
||||
this.text.characterName(true, "");
|
||||
}
|
||||
//if(this.checkIfAllOff()) {
|
||||
// this.text.dialogText(false, "");
|
||||
// this.text.characterName(false, "");
|
||||
//} else {
|
||||
// this.text.dialogText(true, "");
|
||||
// this.text.characterName(true, "");
|
||||
//}
|
||||
switch((cur.Command || "").toLowerCase()) {
|
||||
case "scenetitle01":
|
||||
this.waitTime = this.titleWaitTime * 1000;
|
||||
this.text.titleText(true, cur.Text);
|
||||
var text = cur.English ? (utage.currentTranslation[cur.English] || cur.Text) : cur.Text;
|
||||
this.text.titleText(true, text);
|
||||
break;
|
||||
case "divaeffect":
|
||||
this.waitTime = 1000//Number(cur.Arg5) * 1000;
|
||||
this.text.divaText(true, cur.Text);
|
||||
var text = cur.English ? (utage.currentTranslation[cur.English] || cur.Text) : cur.Text;
|
||||
this.text.divaText(true, text);
|
||||
break;
|
||||
//FadeTo
|
||||
case "fadeout":
|
||||
this.text.dialogText(false, "");
|
||||
this.text.characterName(false, "");
|
||||
this.waitTime = Number(cur.Arg6) * 1000;
|
||||
this.layers["bg|whiteFade"].sprite.tint = commonFunctions.getColorFromName(cur.Arg1);
|
||||
this.lerpTargets.push({type: 'alpha', object: this.layers["bg|whiteFade"].sprite, curTime: 0, time: this.waitTime, finalV: 1, initV: 0});
|
||||
@ -291,7 +362,8 @@ class Player {
|
||||
let scale = 1 + (1 - Number(cur.Arg3));
|
||||
let cont = this.layers["bg|mainparent"].container;
|
||||
let x = this.center.x + -(Number(cur.Arg1));
|
||||
let y = this.center.y + -(Number(cur.Arg2));
|
||||
//y in xdu is flipped
|
||||
let y = this.center.y - -(Number(cur.Arg2));
|
||||
if(time) {
|
||||
this.waitTime = time * 1000;
|
||||
if(cont.scale.x !== scale) {
|
||||
@ -307,11 +379,11 @@ class Player {
|
||||
this.lerpTargets.push({type: 'position.x', object: cont, curTime: 0,
|
||||
time: this.waitTime, finalV: x, initV: cont.position.x });
|
||||
}
|
||||
|
||||
if(cont.position.y !== y) {
|
||||
this.lerpTargets.push({type: 'position.y', object: cont, curTime: 0,
|
||||
time: this.waitTime, finalV: y, initV: cont.position.y });
|
||||
}
|
||||
|
||||
if(cur.Arg6 && cur.Arg6.toLowerCase() === "nowait") {
|
||||
this.waitTime = 0;
|
||||
}
|
||||
@ -322,6 +394,8 @@ class Player {
|
||||
break;
|
||||
}
|
||||
case "characteroff": {
|
||||
this.text.dialogText(false, "");
|
||||
this.text.characterName(false, "");
|
||||
for(let c of Object.keys(this.currentCharacters)) {
|
||||
if(!this.currentCharacters[c]) { continue; }
|
||||
let curChar = this.currentCharacters[c];
|
||||
@ -335,6 +409,7 @@ class Player {
|
||||
}
|
||||
}
|
||||
case "tween":
|
||||
this.processTween(delta, cur);
|
||||
break;
|
||||
case "bgm":
|
||||
break;
|
||||
@ -344,6 +419,9 @@ class Player {
|
||||
break;
|
||||
case "shake":
|
||||
break;
|
||||
case "henshin01_bgmoff":
|
||||
this.checkPutCharacterScreen(cur, true);
|
||||
break;
|
||||
default:
|
||||
this.processCommandOther(delta);
|
||||
break;
|
||||
@ -357,64 +435,174 @@ class Player {
|
||||
processCommandOther(delta) {
|
||||
let cur = this.currentCommand;
|
||||
//Character on screen
|
||||
checkPutCharacterScreen.apply(this);
|
||||
this.checkPutCharacterScreen(cur);
|
||||
//Display text
|
||||
checkPutText.apply(this);
|
||||
|
||||
function checkPutCharacterScreen() {
|
||||
if(!cur.Command && cur.Arg1 && this.utage.characterInfo[cur.Arg1]) {
|
||||
if(!cur.Arg2) {
|
||||
cur.Arg2 = this.defaultCharPattern;
|
||||
}
|
||||
let chr = this.utage.characterInfo[cur.Arg1][cur.Arg2];
|
||||
let lay = undefined;
|
||||
let chlay = undefined;
|
||||
if(cur.Arg3) {
|
||||
lay = this.layers[cur.Arg3];
|
||||
chlay = this.currentCharacters[cur.Arg3];
|
||||
if(!lay) { return; }
|
||||
} else {
|
||||
lay = this.lastCharOffLayer;
|
||||
if(!lay) { return; }
|
||||
cur.Arg3 = lay.info.LayerName;
|
||||
}
|
||||
if(this.currentCharacters[cur.Arg3] && this.currentCharacters[cur.Arg3].charName === cur.Arg1) {
|
||||
return;
|
||||
}
|
||||
//If the layer already has a character on it remove it.
|
||||
if(chlay && (chlay.character.NameText !== chr.NameText || chlay.character.Pattern !== chr.Pattern)) {
|
||||
this.lerpTargets.push({type: 'alpha', object: chlay.sprite, curTime: 0, time: 100, finalV: 0, initV: 1, post: "destroy" });
|
||||
this.currentCharacters[cur.Arg3] = undefined;
|
||||
}
|
||||
let sprite = new PIXI.Sprite(this.loader.resources[`char|${cur.Arg1}|${cur.Arg2}`].texture);
|
||||
sprite.scale.set(Number(chr.Scale), Number(chr.Scale));
|
||||
let anchor = commonFunctions.getAnchorFromCharPivot(chr.Pivot);
|
||||
sprite.anchor.set(anchor.x, anchor.y);
|
||||
sprite.alpha = 0;
|
||||
this.currentCharacters[cur.Arg3] = { layer: lay, character: chr, charName: cur.Arg1, sprite: sprite };
|
||||
this.lerpTargets.push({type: 'alpha', object: sprite, curTime: 0, time: 100, finalV: 1, initV: 0 });
|
||||
lay.container.addChild(sprite);
|
||||
lay.container.visible = true;
|
||||
}
|
||||
}
|
||||
|
||||
function checkPutText() {
|
||||
if(!cur.Command && cur.Arg1 && cur.Text) {
|
||||
if(cur.Arg2 && cur.Arg2.toLowerCase() === "<off>") {
|
||||
this.text.characterName(true, cur.Arg1);
|
||||
this.text.dialogText(true, commonFunctions.convertUtageTextTags(cur.Text));
|
||||
} else {
|
||||
let charName = "";
|
||||
for(let c of Object.keys(this.currentCharacters)) {
|
||||
if(!this.currentCharacters[c]) { continue; }
|
||||
if(this.currentCharacters[c].charName === cur.Arg1) {
|
||||
this.text.characterName(true, this.currentCharacters[c].character.NameText);
|
||||
this.text.dialogText(true, commonFunctions.convertUtageTextTags(cur.Text));
|
||||
break;
|
||||
}
|
||||
this.checkPutText(cur);
|
||||
}
|
||||
|
||||
checkPutCharacterScreen(cur, special = false) {
|
||||
if((!cur.Command || special) && cur.Arg1 && this.utage.characterInfo[cur.Arg1]) {
|
||||
let lay = undefined;
|
||||
let curChar = undefined;
|
||||
//First check if the character is already on screen
|
||||
for(let c of Object.keys(this.currentCharacters)) {
|
||||
if(!this.currentCharacters[c]) { continue; }
|
||||
if(this.currentCharacters[c].charName === cur.Arg1) {
|
||||
curChar = this.currentCharacters[c];
|
||||
lay = this.currentCharacters[c].layer;
|
||||
if(!cur.Arg3) {
|
||||
cur.Arg3 = c;
|
||||
}
|
||||
}
|
||||
}
|
||||
//Sometimes they don't give a pattern so just assume the default.
|
||||
if(!cur.Arg2 && !curChar) {
|
||||
cur.Arg2 = this.defaultCharPattern;
|
||||
//If the character was already on screen use that pattern
|
||||
} else if (!cur.Arg2 && curChar) {
|
||||
cur.Arg2 = curChar.character.Pattern;
|
||||
}
|
||||
let chr = this.utage.characterInfo[cur.Arg1][cur.Arg2];
|
||||
//If the script gives us a layer get that layer and if there is a character on it already.
|
||||
if(cur.Arg3 && !curChar) {
|
||||
lay = this.layers[cur.Arg3];
|
||||
curChar = this.currentCharacters[cur.Arg3];
|
||||
if(!lay) { return; }
|
||||
//If they didn't give us a layer try to use the last layer a character was removed from.
|
||||
} else if(!curChar) {
|
||||
lay = this.lastCharOffLayer;
|
||||
if(!lay) { return; }
|
||||
cur.Arg3 = lay.info.LayerName;
|
||||
}
|
||||
//If this chracter is already here and not changing patterns don't change anything.
|
||||
if(curChar && curChar.charName === cur.Arg1 && curChar.character.Pattern === cur.Arg2) {
|
||||
return;
|
||||
}
|
||||
//If the layer already has a different character on it remove it.
|
||||
if(curChar && (curChar.character.NameText !== chr.NameText || curChar.character.Pattern !== chr.Pattern)) {
|
||||
this.lerpTargets.push({type: 'alpha', object: curChar.sprite, curTime: 0, time: 100, finalV: 0, initV: 1, post: "destroy" });
|
||||
this.currentCharacters[cur.Arg3] = undefined;
|
||||
}
|
||||
let sprite = new PIXI.Sprite(this.loader.resources[`char|${cur.Arg1}|${cur.Arg2}`].texture);
|
||||
sprite.scale.set(Number(chr.Scale), Number(chr.Scale));
|
||||
let anchor = commonFunctions.getAnchorFromCharPivot(chr.Pivot);
|
||||
sprite.anchor.set(anchor.x, anchor.y);
|
||||
sprite.alpha = 0;
|
||||
this.currentCharacters[cur.Arg3] = { layer: lay, character: chr, charName: cur.Arg1, sprite: sprite };
|
||||
this.lerpTargets.push({type: 'alpha', object: sprite, curTime: 0, time: 100, finalV: 1, initV: 0 });
|
||||
lay.container.addChild(sprite);
|
||||
lay.container.visible = true;
|
||||
}
|
||||
}
|
||||
|
||||
checkPutText(cur) {
|
||||
if(!cur.Command && cur.Arg1 && cur.Text) {
|
||||
//If its chracter off screen text
|
||||
var text = cur.English ? (utage.currentTranslation[cur.English] || cur.Text) : cur.Text;
|
||||
text = commonFunctions.convertUtageTextTags(text);
|
||||
if(cur.Arg2 && cur.Arg2.toLowerCase() === "<off>") {
|
||||
this.text.characterName(true, cur.Arg1);
|
||||
this.text.dialogText(true, commonFunctions.convertUtageTextTags(text));
|
||||
} else {
|
||||
let charName = "";
|
||||
let found = true;
|
||||
//Look for the character that is saying the text to get their name
|
||||
//future note: This might be better to just look for the character in character info if this start failing.
|
||||
for(let c of Object.keys(this.currentCharacters)) {
|
||||
if(!this.currentCharacters[c]) { continue; }
|
||||
if(this.currentCharacters[c].charName === cur.Arg1) {
|
||||
this.text.characterName(true, this.currentCharacters[c].character.NameText);
|
||||
this.text.dialogText(true, text);
|
||||
this.currentCharacters[c].sprite.tint = 0xFFFFFF;
|
||||
found = true;
|
||||
continue;
|
||||
}
|
||||
//while were here set other characters tint to background shade
|
||||
if(this.currentCharacters[c].sprite) {
|
||||
this.currentCharacters[c].sprite.tint = this.backCharTint;
|
||||
}
|
||||
}
|
||||
//If we didnt find the character just dump the text anyways with Arg1 as the name
|
||||
if(!found) {
|
||||
this.text.characterName(true, cur.Arg1);
|
||||
this.text.dialogText(true, text);
|
||||
}
|
||||
}
|
||||
this.manualNext = true;
|
||||
} else if(!cur.Command && cur.Arg2.toLowerCase() === "<off>" && cur.Text) {
|
||||
var text = cur.English ? (utage.currentTranslation[cur.English] || cur.Text) : cur.Text;
|
||||
this.text.characterName(true, "");
|
||||
this.text.dialogText(true, commonFunctions.convertUtageTextTags(text));
|
||||
this.manualNext = true;
|
||||
}
|
||||
}
|
||||
|
||||
processTween(delta, cur) {
|
||||
this.text.dialogText(false, "");
|
||||
this.text.characterName(false, "");
|
||||
let curChar = undefined;
|
||||
for(let c of Object.keys(this.currentCharacters)) {
|
||||
if(!this.currentCharacters[c]) { continue; }
|
||||
if(this.currentCharacters[c].charName === cur.Arg1) {
|
||||
curChar = this.currentCharacters[c];
|
||||
this.currentCharacters[c].sprite.tint = 0xFFFFFF;
|
||||
continue;
|
||||
}
|
||||
//while were here set other characters tint to background shade
|
||||
if(this.currentCharacters[c].sprite) {
|
||||
this.currentCharacters[c].sprite.tint = this.backCharTint;
|
||||
}
|
||||
}
|
||||
if(!curChar) { return; }
|
||||
switch(cur.Arg2.toLowerCase()) {
|
||||
case "moveto": {
|
||||
let props = commonFunctions.getPropertiesFromTweenCommand(cur.Arg3);
|
||||
//moveto has a islocal value that im just assuming is true until I run into a case it actually isint.
|
||||
if(!cur.Arg6 || cur.Arg6 !== "NoWait") {
|
||||
this.waitTime = props.time + (props.delay || 0);
|
||||
}
|
||||
if(props.x) {
|
||||
if(props.time) {
|
||||
this.lerpTargets.push({type: 'position.x', object: curChar.sprite, curTime: 0 - (props.delay || 0), time: props.time,
|
||||
finalV: curChar.sprite.position.x + props.x, initV: curChar.sprite.position.x, inter: 'exp' });
|
||||
} else {
|
||||
curChar.sprite.position.x = curChar.sprite.position.x + props.x;
|
||||
}
|
||||
}
|
||||
if(props.y) {
|
||||
if(props.time) {
|
||||
this.lerpTargets.push({type: 'position.y', object: curChar.sprite, curTime: 0 - (props.delay || 0), time: props.time,
|
||||
finalV: curChar.sprite.position.y + props.y, initV: curChar.sprite.position.y, inter: 'exp' });
|
||||
} else {
|
||||
curChar.sprite.position.y = curChar.sprite.position.y + props.y;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "punchposition": {
|
||||
let props = commonFunctions.getPropertiesFromTweenCommand(cur.Arg3);
|
||||
if(!props.time) { props.time = 0.5; }
|
||||
if(!cur.Arg6 || cur.Arg6 !== "NoWait") {
|
||||
this.waitTime = props.time + (props.delay || 0);
|
||||
}
|
||||
if(props.x) {
|
||||
this.lerpTargets.push({type: 'position.x', object: curChar.sprite, curTime: 0 - (props.delay || 0), time: props.time,
|
||||
finalV: curChar.sprite.position.x + props.x, initV: curChar.sprite.position.x, inter: 'fullwait' });
|
||||
}
|
||||
if(props.y) {
|
||||
this.lerpTargets.push({type: 'position.y', object: curChar.sprite, curTime: 0 - (props.delay || 0), time: props.time,
|
||||
finalV: curChar.sprite.position.y + props.y, initV: curChar.sprite.position.y, inter: 'fullwait' });
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "colorto": {
|
||||
let props = commonFunctions.getPropertiesFromTweenCommand(cur.Arg3);
|
||||
if(props.alpha) {
|
||||
if(props.time) {
|
||||
} else {
|
||||
curChar.sprite.alpha = 0;
|
||||
}
|
||||
}
|
||||
this.waitTime = 1000;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -439,14 +627,33 @@ class Player {
|
||||
return true;
|
||||
}
|
||||
|
||||
onMainClick() {
|
||||
if(this.runEvent && this.manualNext) {
|
||||
if (!this.hasMoreText) {
|
||||
this.getNextCommand();
|
||||
} else {
|
||||
|
||||
}
|
||||
onMainClick(event) {
|
||||
if(!this.runEvent) {
|
||||
return
|
||||
}
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
if(this.manualNext && !this.uiHidden) {
|
||||
if (!this.text.scrollingText) {
|
||||
this.manualNext = false;
|
||||
this.waitTime = 0;
|
||||
} else if(this.text.scrollingText) {
|
||||
this.text.showDialogFullText();
|
||||
}
|
||||
} else if(this.uiHidden) {
|
||||
this.text.hideUi(true);
|
||||
this.uiHidden = false;
|
||||
}
|
||||
}
|
||||
|
||||
hideUiClicked(event) {
|
||||
if(!this.runEvent) {
|
||||
return;
|
||||
}
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
this.uiHidden = true;
|
||||
this.text.hideUi(false);
|
||||
}
|
||||
|
||||
onEndFile() {
|
||||
@ -466,6 +673,16 @@ class Player {
|
||||
this.currentCommand = command;
|
||||
}
|
||||
|
||||
updateResolution(res) {
|
||||
//this.resolutionScale = res.height / baseDimensions.height;
|
||||
//this.center = {x: ((baseDimensions.width / 2) * this.resolutionScale), y: ((baseDimensions.height / 2) * this.resolutionScale) };
|
||||
//this.pixi.app.renderer.resolution = res.height / baseDimensions.height;
|
||||
let newScale = res.height / baseDimensions.height;
|
||||
this.pixi.app.stage.scale.set(newScale, newScale);
|
||||
this.pixi.app.renderer.resize(res.width, res.height);
|
||||
document.getElementById('text-container').style.cssText = `transform: scale(${newScale})`;
|
||||
}
|
||||
|
||||
resetAll() {
|
||||
return new Promise((resolve, reject) => {
|
||||
try {
|
||||
@ -478,9 +695,19 @@ class Player {
|
||||
}
|
||||
this.loader.reset();
|
||||
this.currentCharacters = {};
|
||||
this.lastCharOffLayer = undefined;
|
||||
this.layers = {};
|
||||
this.sprites = {};
|
||||
this.blackBackSp = undefined;
|
||||
this.currentCommand = undefined;
|
||||
this.runEvent = false;
|
||||
this.secondTicker = 1000;
|
||||
this.waitTime = 0;
|
||||
this.lerpTargets = [];
|
||||
this.manualNext = false;
|
||||
this.hasMoreText = false;
|
||||
this.audioLoadPercent = 0;
|
||||
this.assetLoadPercent = 0;
|
||||
this.text.resetAll();
|
||||
resolve();
|
||||
} catch (error) {
|
||||
|
@ -8,6 +8,10 @@ class TextFunctions {
|
||||
this.dialogBox = undefined;
|
||||
this.character = undefined;
|
||||
this.dialog = undefined;
|
||||
this.dialogToDisplay = {timeout: undefined, fullText: "", text: "", subsection: "", subindex: -1};
|
||||
this.textScrollSpeedMs = 40;
|
||||
this.scrollingText = false;
|
||||
this.lineHeight = -1;
|
||||
}
|
||||
|
||||
findTextElements() {
|
||||
@ -17,6 +21,7 @@ class TextFunctions {
|
||||
this.dialogBox = document.getElementById('dialog-box');
|
||||
this.character = document.getElementById('character');
|
||||
this.dialog = document.getElementById('dialog');
|
||||
this.dialogInner = document.getElementById('dialog-inner');
|
||||
}
|
||||
|
||||
titleText(show, text) {
|
||||
@ -42,18 +47,90 @@ class TextFunctions {
|
||||
}
|
||||
|
||||
dialogText(show, text) {
|
||||
if(this.lineHeight == -1) {
|
||||
this.lineHeight = Number(window.getComputedStyle(this.dialog, null).getPropertyValue("line-height").replace('px', ''));
|
||||
}
|
||||
if(text != undefined) {
|
||||
this.dialog.innerHTML = text;
|
||||
if(this.dialogToDisplay.timeout) {
|
||||
clearTimeout(this.dialogToDisplay.timeout);
|
||||
this.dialogToDisplay.timeout = undefined;
|
||||
}
|
||||
if(text === "") {
|
||||
this.dialogInner.innerHTML = text;
|
||||
this.scrollingText = false;
|
||||
} else {
|
||||
this.dialogToDisplay.text = text;
|
||||
this.dialogToDisplay.fullText = text;
|
||||
this.dialogInner.innerHTML = this.dialogToDisplay.text[0];
|
||||
this.dialogToDisplay.text = this.dialogToDisplay.text.slice(1);
|
||||
this.scrollingText = true;
|
||||
this.dialogToDisplay.timeout = setTimeout(putText.bind(this), this.textScrollSpeedMs);
|
||||
}
|
||||
}
|
||||
this.mainUi.style = show ? "opacity: 1;" : "opacity: 0;";
|
||||
this.dialogBox.style = show ? "opacity: 1;" : "opacity: 0;";
|
||||
|
||||
function putText() {
|
||||
let t = this.getNextTextToPut();
|
||||
if(!t) { return; }
|
||||
this.dialogInner.innerHTML += t;
|
||||
let lHeight = this.lineHeight * 2
|
||||
if(this.dialogInner.offsetHeight > lHeight) {
|
||||
this.dialog.scrollTop = this.dialogInner.offsetHeight - lHeight;
|
||||
}
|
||||
this.dialogToDisplay.timeout = setTimeout(putText.bind(this), this.textScrollSpeedMs);
|
||||
}
|
||||
}
|
||||
|
||||
showDialogFullText() {
|
||||
if(this.dialogToDisplay.timeout) {
|
||||
clearTimeout(this.dialogToDisplay.timeout);
|
||||
this.dialogToDisplay.timeout = undefined;
|
||||
}
|
||||
this.dialogInner.innerHTML = this.dialogToDisplay.fullText;
|
||||
let lHeight = this.lineHeight * 2
|
||||
if(this.dialogInner.offsetHeight > lHeight) {
|
||||
this.dialog.scrollTop = this.dialogInner.offsetHeight - lHeight;
|
||||
}
|
||||
this.scrollingText = false;
|
||||
}
|
||||
|
||||
hideUi(show) {
|
||||
this.mainUi.style = show ? "opacity: 1;" : "opacity: 0;";
|
||||
this.dialogBox.style = show ? "opacity: 1;" : "opacity: 0;";
|
||||
this.character.style = show ? "opacity: 1;" : "opacity: 0;";
|
||||
}
|
||||
|
||||
getNextTextToPut() {
|
||||
if(!this.dialogToDisplay.text || this.dialogToDisplay.text.length === 0) {
|
||||
this.scrollingText = false;
|
||||
return "";
|
||||
}
|
||||
let toSlice = 1;
|
||||
let text = this.dialogToDisplay.text[0];
|
||||
if(text === '<') {
|
||||
let match = this.dialogToDisplay.text.match(/<.+>/);
|
||||
if(match && match[0]); {
|
||||
debugger;
|
||||
text = match[0];
|
||||
toSlice = match[0].length;
|
||||
if(!text.includes("/")) {
|
||||
let s = text.split('');
|
||||
s.splice(1, 0, '/');
|
||||
text += s.join('');
|
||||
}
|
||||
}
|
||||
}
|
||||
this.dialogToDisplay.text = this.dialogToDisplay.text.slice(toSlice);
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
resetAll() {
|
||||
this.title.innerHTML = '';
|
||||
this.diva.innerHTML = '';
|
||||
this.character.innerHTML = '';
|
||||
this.dialog.innerHTML = '';
|
||||
this.dialogInner.innerHTML = '';
|
||||
this.title.style = "opacity: 0;";
|
||||
this.diva.style = "opacity: 0;";
|
||||
this.mainUi.style = "opacity: 0;";
|
||||
|
@ -13,11 +13,12 @@ class UtageInfo {
|
||||
this.paramInfo = {};
|
||||
this.soundInfo = {};
|
||||
this.textureInfo = {};
|
||||
this.currentTranslation = {};
|
||||
}
|
||||
|
||||
loadUtageSettings(resolve, reject) {
|
||||
return new Promise((resolve, reject) => {
|
||||
var promises = [
|
||||
let promises = [
|
||||
commonFunctions.getFileJson(`${this.rootDirectory}Js/XduMissions.json`),
|
||||
commonFunctions.getFileText(`${this.rootDirectory}XDUData/Utage/Diva/Settings/Character.tsv`),
|
||||
commonFunctions.getFileText(`${this.rootDirectory}XDUData/Utage/Diva/Settings/Layer.tsv`),
|
||||
@ -51,14 +52,14 @@ class UtageInfo {
|
||||
return new Promise((resolve, reject) => {
|
||||
commonFunctions.getFileText(file)
|
||||
.then((success) => {
|
||||
var lines = success.split("\n");
|
||||
var headers = [];
|
||||
let lines = success.split("\n");
|
||||
let headers = [];
|
||||
for(let i = 0; i < lines.length; ++i) {
|
||||
var line = lines[i];
|
||||
let line = lines[i];
|
||||
if(i === 0) {
|
||||
headers = line.split('\t');
|
||||
headers = line.trim().split('\t');
|
||||
} else {
|
||||
var read = commonFunctions.readLine(line, headers);
|
||||
let read = commonFunctions.readLine(line, headers);
|
||||
if(read) {
|
||||
this.currentPlayingFile.push(read);
|
||||
}
|
||||
@ -73,18 +74,31 @@ class UtageInfo {
|
||||
});
|
||||
}
|
||||
|
||||
loadMissionTranslation(file) {
|
||||
return new Promise((resolve, reject) => {
|
||||
commonFunctions.getFileJson(file)
|
||||
.then((success) => {
|
||||
this.currentTranslation = success;
|
||||
resolve();
|
||||
}, (failure) => {
|
||||
this.currentTranslation = {};
|
||||
resolve();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
//http://madnesslabo.net/utage/?page_id=4521&lang=en
|
||||
parseCharacterInfo(text) {
|
||||
var lines = text.split("\n");
|
||||
var headers = [];
|
||||
var lastCharName = '';
|
||||
var lastNameText = '';
|
||||
let lines = text.split("\n");
|
||||
let headers = [];
|
||||
let lastCharName = '';
|
||||
let lastNameText = '';
|
||||
for(let i = 0; i < lines.length; ++i) {
|
||||
var line = lines[i];
|
||||
let line = lines[i];
|
||||
if(i === 0) {
|
||||
headers = line.split('\t');
|
||||
} else {
|
||||
var read = commonFunctions.readLine(line, headers);
|
||||
let read = commonFunctions.readLine(line, headers);
|
||||
if(read && !read.comment) {
|
||||
//If character name is empty it means it belongs to the line before it
|
||||
// so I am grouping the patterns by character name.
|
||||
@ -111,14 +125,14 @@ class UtageInfo {
|
||||
|
||||
//http://madnesslabo.net/utage/?page_id=4518&lang=en
|
||||
parseLayerInfo(text) {
|
||||
var lines = text.split("\n");
|
||||
var headers = [];
|
||||
let lines = text.split("\n");
|
||||
let headers = [];
|
||||
for(let i = 0; i < lines.length; ++i) {
|
||||
var line = lines[i];
|
||||
let line = lines[i];
|
||||
if(i === 0) {
|
||||
headers = line.split('\t');
|
||||
} else {
|
||||
var read = commonFunctions.readLine(line, headers);
|
||||
let read = commonFunctions.readLine(line, headers);
|
||||
if(read && read.LayerName) {
|
||||
this.layerInfo[read.LayerName] = read;
|
||||
}
|
||||
@ -128,14 +142,14 @@ class UtageInfo {
|
||||
|
||||
//http://madnesslabo.net/utage/?page_id=4514&lang=en
|
||||
parseLocalizeInfo(text) {
|
||||
var lines = text.split("\n");
|
||||
var headers = [];
|
||||
let lines = text.split("\n");
|
||||
let headers = [];
|
||||
for(let i = 0; i < lines.length; ++i) {
|
||||
var line = lines[i];
|
||||
let line = lines[i];
|
||||
if(i === 0) {
|
||||
headers = line.split('\t');
|
||||
} else {
|
||||
var read = commonFunctions.readLine(line, headers);
|
||||
let read = commonFunctions.readLine(line, headers);
|
||||
if(read && read.Key) {
|
||||
this.localizeInfo[read.Key] = read;
|
||||
}
|
||||
@ -145,14 +159,14 @@ class UtageInfo {
|
||||
|
||||
//http://madnesslabo.net/utage/?page_id=4517&lang=en
|
||||
parseParamInfo(text) {
|
||||
var lines = text.split("\n");
|
||||
var headers = [];
|
||||
let lines = text.split("\n");
|
||||
let headers = [];
|
||||
for(let i = 0; i < lines.length; ++i) {
|
||||
var line = lines[i];
|
||||
let line = lines[i];
|
||||
if(i === 0) {
|
||||
headers = line.split('\t');
|
||||
} else {
|
||||
var read = commonFunctions.readLine(line, headers);
|
||||
let read = commonFunctions.readLine(line, headers);
|
||||
if(read && read.Label) {
|
||||
this.paramInfo[read.Label] = read;
|
||||
}
|
||||
@ -162,14 +176,14 @@ class UtageInfo {
|
||||
|
||||
//http://madnesslabo.net/utage/?page_id=4519&lang=en
|
||||
parseSoundInfo(text) {
|
||||
var lines = text.split("\n");
|
||||
var headers = [];
|
||||
let lines = text.split("\n");
|
||||
let headers = [];
|
||||
for(let i = 0; i < lines.length; ++i) {
|
||||
var line = lines[i];
|
||||
let line = lines[i];
|
||||
if(i === 0) {
|
||||
headers = line.split('\t');
|
||||
} else {
|
||||
var read = commonFunctions.readLine(line, headers);
|
||||
let read = commonFunctions.readLine(line, headers);
|
||||
if(read && read.Label) {
|
||||
if(read.FileName && read.Type) {
|
||||
if(!read.FileName.includes('.')) {
|
||||
@ -178,7 +192,7 @@ class UtageInfo {
|
||||
switch(read.Type.toLowerCase()) {
|
||||
case 'se':
|
||||
if(read.FileName.includes(',')) {
|
||||
var s = read.FileName.split(',');
|
||||
let s = read.FileName.split(',');
|
||||
read.FileName = `${s[0].split('_').join('/')}/${s[1]}`;
|
||||
}
|
||||
read.FileName = `${this.rootDirectory}XDUData/Se/${read.FileName}`;
|
||||
@ -196,14 +210,14 @@ class UtageInfo {
|
||||
|
||||
//http://madnesslabo.net/utage/?page_id=4520&lang=en
|
||||
parseTextureInfo(text) {
|
||||
var lines = text.split("\n");
|
||||
var headers = [];
|
||||
let lines = text.split("\n");
|
||||
let headers = [];
|
||||
for(let i = 0; i < lines.length; ++i) {
|
||||
var line = lines[i];
|
||||
let line = lines[i];
|
||||
if(i === 0) {
|
||||
headers = line.split('\t');
|
||||
} else {
|
||||
var read = commonFunctions.readLine(line, headers);
|
||||
let read = commonFunctions.readLine(line, headers);
|
||||
if(read && read.Label) {
|
||||
read.FileName = `${this.rootDirectory}XDUData/BG/${read.FileName}`;
|
||||
this.textureInfo[read.Label] = read;
|
||||
|
21
LICENSE.txt
Normal file
21
LICENSE.txt
Normal file
@ -0,0 +1,21 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2017 Matt Boldt
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the Software), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, andor sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
23
Player.html
23
Player.html
@ -4,36 +4,39 @@
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0" />
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<link rel="stylesheet" type="text/css" href="../Css/generic.min.css">
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<link rel="stylesheet" type="text/css" href="Css/main.css">
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<script src="https://cdnjs.cloudflare.com/ajax/libs/pixi.js/4.5.1/pixi.min.js"></script>
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<!-- <script src="https://cdnjs.cloudflare.com/ajax/libs/pixi.js/4.5.1/pixi.min.js"></script> -->
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<script src="Js/Pixi.min.js"></script>
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<script src="Js/Common.js"></script>
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<script src="Js/TextFunctions.js"></script>
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<script src="Js/UtageParse.js"></script>
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<script src="Js/Audio.js"></script>
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<script src="Js/Player.js"></script>
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<script src="Js/Main.js"></script>
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</head>
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<body onload="onBodyLoaded()">
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<script src="Js/Main.js"></script>
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<div id="loading-container" class="centered">
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<h2 id="loading-utage">Loading Utage Data...</h2>
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<h2 id="loading-font">Loading Fonts...</h2>
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</div>
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<div id="parent-container" class="fade-in centered">
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<div id="select-mission-container">
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<select id="select-mission" onchange="missionChanged(event)"></select>
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<div id="other-controls-container">
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<div id="volume-control">🔊</div>
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<select id="select-mission" onchange="missionChanged(event);"></select>
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</div>
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<!-- Im doing weird shit so that app container is always the base resolution of XDU (1334, 750).
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<!-- Im doing weird shit so that text container is always the base resolution of XDU (1334, 750).
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The canvas then resizes as the canvas does and the text-container uses transform scale based off this resolution -->
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<div id="app-container">
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<div id="text-container" on-click="onTextClick(event)">
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<div id="app-container" onclick="onMainClick(event);">
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<div id="text-container">
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<img id="main-ui-img" src="Images/newui_main.png" style="opacity: 0;"/>
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<div id="title" style="opacity: 0;">Title Text</div>
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<div id="diva" style="opacity: 0;">Diva Text</div>
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<div id="dialog-box" style="opacity: 0;">
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<div id="ui-buttons">
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<div id="ui-buttons" onclick="hideUiClicked(event)">
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<img class="ui-button" src="Images/hide_button.png"/>
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</div>
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<div id="character">女教師</div>
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<div id="character"></div>
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<div id="dialog">
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「はい今日は前回の続きからはじめます。<br/> 抑揚をつけることで、歌の表現は深まりますが――」
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<div id ="dialog-inner"></div>
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</div>
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</div>
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</div>
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