XDUPlayer/Js/Audio.js

185 lines
4.4 KiB
JavaScript

//(Math.exp(x)-1)/(Math.E-1)
class bufferLoader {
constructor(context, soundMap, callback) {
this.context = context;
this.soundMap = soundMap;
this.onloadUpdate = callback;
this.bufferList = {};
this.loadCount = 0;
}
load() {
for (let s of this.soundMap) {
this.loadBuffer(s.FileName, s.Label);
}
}
loadBuffer(url, name) {
return new Promise((resolve, reject) => {
try
{
// Load buffer asynchronously
fetch(url)
.then((response) => {
if(response.status !== 200) {
if(this.onloadUpdate) {
this.onloadUpdate((++this.loadCount / this.soundMap.length) * 100);
}
reject(response); return;
}
response.arrayBuffer().then((buffer) => {
// Asynchronously decode the audio file data in request.response
this.context.decodeAudioData(buffer, (buf) => {
if (!buf) {
reject('error decoding file data: ' + url);
}
this.bufferList[name] = buf;
if(this.onloadUpdate) {
this.onloadUpdate((++this.loadCount / this.soundMap.length) * 100);
}
resolve(`${this.loadCount}|${this.soundMap.length}`);
},
(error) => {
console.log(error);
console.log(`url: ${url}, name: ${name}`);
if(this.onloadUpdate) {
this.onloadUpdate((++this.loadCount / this.soundMap.length) * 100);
}
reject(error);
}
);
});
}, (failure) => {
if(this.onloadUpdate) {
this.onloadUpdate((++this.loadCount / this.soundMap.length) * 100);
}
console.log(failure);
reject(failure);
});
} catch(error) {
if(this.onloadUpdate) {
this.onloadUpdate((++this.loadCount / this.soundMap.length) * 100);
}
console.log(error);
reject(error);
}
});
}
resetAll() {
this.bufferList = {};
}
}
class audioController {
constructor(utage) {
this.utage = utage;
this.volume = 1.0;
this.muted = false;
this.audioCtx = new (window.AudioContext || window.webkitAudioContext)();
this.gainNode = this.audioCtx.createGain();
this.gainNode.connect(this.audioCtx.destination);
this.loader = undefined;
this.sources = {};
}
playSound(sound, type) {
if(!this.loader.bufferList[sound]) {
return;
}
let source = this.audioCtx.createBufferSource();
this.sources[sound] = source;
source.buffer = this.loader.bufferList[sound];
source.loop = false;
if(type === "bgm") {
if(this.utage.bgmLoopData[this.utage.soundInfo[sound].origFileName]) {
let loop = this.utage.bgmLoopData[this.utage.soundInfo[sound].origFileName];
source.loopStart = loop["loop_start"]["seconds"];
source.loopEnd = loop["loop_end"]["seconds"];
source.loop = true;
}
}
source.connect(this.gainNode);
source.onended = () => {
if(!this.sources[sound]) { return; }
this.sources[sound].disconnect(this.gainNode);
this.sources[sound] = undefined;
}
source.start(0);
}
stopSound(sound) {
if(sound === 'bgm') {
for(let sKey of Object.keys(this.sources)) {
try {
if(!sKey.startsWith('bgm')) { continue; }
let s = this.sources[sKey];
s.stop();
s.disconnect(this.gainNode);
s = undefined;
} catch (error) { }
}
} else {
if(!this.sources[sound]) {
return;
}
this.sources[sound].stop();
this.sources[sound].disconnect(this.gainNode);
this.sources[sound] = undefined;
}
}
changeVolume(vol) {
this.volume = (Math.exp(vol)-1)/(Math.E-1);
if(!this.muted) {
this.gainNode.gain.setValueAtTime(this.volume, this.audioCtx.currentTime);
}
}
mute(mute) {
if(mute != undefined) {
this.muted = mute;
} else {
this.muted = !this.muted;
}
if(this.muted) {
this.gainNode.gain.setValueAtTime(0, this.audioCtx.currentTime);
} else {
this.gainNode.gain.setValueAtTime(this.volume, this.audioCtx.currentTime);
}
}
loadSounds(soundMap, callback) {
if(!soundMap || soundMap.length === 0) {
if (callback) {
callback(100);
}
} else {
this.loader = new bufferLoader(this.audioCtx, soundMap, (percent) => {
if (callback) {
callback(percent);
}
});
this.loader.load();
}
}
resetAll() {
if(this.loader) {
this.loader.resetAll();
this.loader = undefined;
}
for(let sKey of Object.keys(this.sources)) {
let s = this.sources[sKey];
try {
s.stop();
s.disconnect(this.gainNode);
s = undefined;
} catch(error) { }
}
this.sources = {};
}
}