added player support for new scene images #8

Manually merged
argoneus merged 1 commits from feature/sceneimage into master 2020-11-23 11:21:36 -05:00

View File

@ -285,6 +285,10 @@ function sceneDropDownChanged(event) {
let name = scene.Name; let name = scene.Name;
let summary = scene.SummaryText; let summary = scene.SummaryText;
let image = questSceneMstId;
if ("Image" in scene) {
image = scene.Image;
}
let credits = ""; let credits = "";
let tl_key = utage.sceneTranslations[cust][questSceneMstId]; let tl_key = utage.sceneTranslations[cust][questSceneMstId];
@ -307,8 +311,8 @@ function sceneDropDownChanged(event) {
chapterSelect += `<option value="${p}">${p}</option>` chapterSelect += `<option value="${p}">${p}</option>`
} }
let detailSrc = `${utage.rootDirectory}${(scene.IsCustom ? "CustomData" : "XDUData")}/Asset/Image/Quest/Snap/Detail/${questSceneMstId}.png`; let detailSrc = `${utage.rootDirectory}${(scene.IsCustom ? "CustomData" : "XDUData")}/Asset/Image/Quest/Snap/Detail/${image}.png`;
let iconSrc = `${utage.rootDirectory}${(scene.IsCustom ? "CustomData" : "XDUData")}/Asset/Image/Quest/Snap/Icon/${questSceneMstId}.png`; let iconSrc = `${utage.rootDirectory}${(scene.IsCustom ? "CustomData" : "XDUData")}/Asset/Image/Quest/Snap/Icon/${image}.png`;
chapterSelect += '</select></div>'; chapterSelect += '</select></div>';
cont.innerHTML = ` cont.innerHTML = `
<div id="mission-modal" class="modal"> <div id="mission-modal" class="modal">