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10 changed files with 3022 additions and 1712 deletions

6
.gitmodules vendored
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@ -1,8 +1,8 @@
[submodule "Js/Translations"]
path = Js/Translations
url = https://git.poweris.moe/yttt-xdu/xdutranslations.git
branch = master
url = https://git.poweris.moe/xdutranslations.git
branch = .
[submodule "CustomData"]
path = CustomData
url = https://git.poweris.moe/yttt-xdu/customdata.git
url = https://git.poweris.moe/customdata.git
branch = .

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@ -44,7 +44,3 @@ Fix MoveCamera macro
## V1.4.0 (2019-09-29)
Updated Pixi.js to v5
## V1.5.0 (2020-07-31)
XDU Global support

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@ -84,8 +84,6 @@ body { margin: 0; height: 100%; }
#text-container.rus { font-family: 'PTSans'; }
#text-container.cze { font-family: 'PTSans'; }
#text-container #fullscreen-button { position: absolute; top: 0.5rem; left: 0.5rem; font-size: 30px; line-height: 30px; opacity: 0.35; z-index: 11; }
#text-container #title { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); text-align: center; font-size: 20px; transition: opacity 0.3s; cursor: default; user-select: none; }

1354
Js/BgmLoop.json Normal file

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@ -10,8 +10,8 @@ const shaders = new Shaders();
const textFunc = new TextFunctions();
let audio = undefined; //Cant create a audio context without user input.
const player = new Player(pixiApp, utage, textFunc, audio, shaders);
const languages = ["eng", "jpn", "rus", "cze", "enm", "kor", "zho"];
const version = "YameteTomete XDUPlayer V1.5.0";
const languages = ["eng", "jpn", "rus"];
const version = "YameteTomete XDUPlayer V1.4.0";
let bodyLoaded = false;
let utageLoaded = false;
let languagesLoaded = false;
@ -142,7 +142,7 @@ function buildQuestSelectList() {
let tl_key = utage.questTranslations[cust][q.QuestMstId];
if (!tl_key) {
console.log("Failed to build quest list: missing translations");
continue;
return;
}
if (!tl_key.Enabled && !utage.quests[cust][q.QuestMstId].Scenes.some((s) => { return utage.sceneTranslations[cust][s].Enabled === true })) {
continue;
@ -191,7 +191,7 @@ function buildSceneSelectList() {
let tl_key = utage.sceneTranslations[cust][questSceneMstId];
if (!tl_key) {
console.log("Failed to build scene list: missing translations");
continue;
return;
}
if (!tl_key.Enabled) {
continue;
@ -285,10 +285,6 @@ function sceneDropDownChanged(event) {
let name = scene.Name;
let summary = scene.SummaryText;
let image = questSceneMstId;
if ("Image" in scene) {
image = scene.Image;
}
let credits = "";
let tl_key = utage.sceneTranslations[cust][questSceneMstId];
@ -311,8 +307,8 @@ function sceneDropDownChanged(event) {
chapterSelect += `<option value="${p}">${p}</option>`
}
let detailSrc = `${utage.rootDirectory}${(scene.IsCustom ? "CustomData" : "XDUData")}/Asset/Image/Quest/Snap/Detail/${image}.png`;
let iconSrc = `${utage.rootDirectory}${(scene.IsCustom ? "CustomData" : "XDUData")}/Asset/Image/Quest/Snap/Icon/${image}.png`;
let detailSrc = `${utage.rootDirectory}${(scene.IsCustom ? "CustomData" : "XDUData")}/Asset/Image/Quest/Snap/Detail/${questSceneMstId}.png`;
let iconSrc = `${utage.rootDirectory}${(scene.IsCustom ? "CustomData" : "XDUData")}/Asset/Image/Quest/Snap/Icon/${questSceneMstId}.png`;
chapterSelect += '</select></div>';
cont.innerHTML = `
<div id="mission-modal" class="modal">
@ -547,7 +543,7 @@ function openHelpModal(event) {
<div style="margin-top: auto; text-align: center;">All Symphogear content belongs to its respective owners</div>
<div id="modal-buttons">
<button onclick="closeModal(event)">Close</button>
<a href="https://git.poweris.moe/yttt-xdu/XDUPlayer" target="_blank">Source</a>
<a href="https://git.poweris.moe/xduplayer.git/" target="_blank">Source</a>
</div>
</div>`;
document.getElementById("click-catcher").style.cssText = 'display: flex;';

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@ -27,7 +27,6 @@ class Player {
this.waitTime = 0;
this.manualNext = false;
this.hasMoreText = false;
this.hasFadedOut = false;
this.uiHidden = false;
this.center = {x: ((baseDimensions.width / 2) * this.resolutionScale), y: ((baseDimensions.height / 2) * this.resolutionScale) };
this.assetLoadPercent = 0;
@ -505,8 +504,6 @@ class Player {
//FadeTo
case "divaeffectcontinue":
case "fadeout": {
if(this.hasFadedOut) { break; }
this.hasFadedOut = true;
if(cur.Command.toLowerCase() === "divaeffectcontinue") {
cur.Arg1 = 'black';
cur.Arg6 = 1;
@ -523,7 +520,6 @@ class Player {
}
//FadeFrom
case "fadein": {
this.hasFadedOut = false;
this.waitTime = Number(cur.Arg6) * 1000;
if(!cur.Arg1)
cur.Arg1 = 'white';
@ -960,12 +956,7 @@ class Player {
let text = cur.English ? (this.utage.translations ? (this.utage.translations[cur.English] || cur.Text) : cur.Text) : cur.Text;
text = commonFunctions.convertUtageTextTags(text);
if(cur.Arg2 && cur.Arg2.toLowerCase() === "<off>") {
let nameFullWidth = cur.Arg1.replace(/[A-Za-z0-9]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) + 0xFEE0);});
let nameHalfWidth = cur.Arg1.replace(/[---]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) - 0xFEE0)});
this.text.characterName(true, this.utage.charTranslations[cur.Arg1]
|| this.utage.charTranslations[nameFullWidth]
|| this.utage.charTranslations[nameHalfWidth]
|| cur.Arg1);
this.text.characterName(true, this.utage.charTranslations[cur.Arg1] || cur.Arg1);
this.text.dialogText(true, commonFunctions.convertUtageTextTags(text));
} else {
let found = false;
@ -980,12 +971,7 @@ class Player {
if(cur.Character) {
nameToUse = cur.Arg1;
}
let nameFullWidth = nameToUse.replace(/[A-Za-z0-9]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) + 0xFEE0);});
let nameHalfWidth = nameToUse.replace(/[---]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) - 0xFEE0)});
this.text.characterName(true, this.utage.charTranslations[nameToUse]
|| this.utage.charTranslations[nameFullWidth]
|| this.utage.charTranslations[nameHalfWidth]
|| nameToUse);
this.text.characterName(true, this.utage.charTranslations[nameToUse] || nameToUse);
this.text.dialogText(true, text);
//restoreTint is set from a colorTo command.
//We want to maintain the tint change from colorTo during speaking still.
@ -1023,12 +1009,7 @@ class Player {
}
//If we didnt find the character just dump the text anyways with Arg1 as the name
if(!found) {
let nameFullWidth = cur.Arg1.replace(/[A-Za-z0-9]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) + 0xFEE0);});
let nameHalfWidth = cur.Arg1.replace(/[---]/g, function(s) {return String.fromCharCode(s.charCodeAt(0) - 0xFEE0)});
this.text.characterName(true, this.utage.charTranslations[cur.Arg1]
|| this.utage.charTranslations[nameFullWidth]
|| this.utage.charTranslations[nameHalfWidth]
|| cur.Arg1);
this.text.characterName(true, this.utage.charTranslations[cur.Arg1] || cur.Arg1);
this.text.dialogText(true, text);
}
}
@ -1397,7 +1378,6 @@ class Player {
this.lerpTargets = [];
this.manualNext = false;
this.hasMoreText = false;
this.hasFadedOut = false;
this.audioLoadPercent = 0;
this.assetLoadPercent = 0;
this.playingVoice = undefined;

@ -1 +1 @@
Subproject commit ac0bfbd699431e9befdd843379e7c91ad1014cec
Subproject commit c8e9be400b68111bd1abfb879205e2f07d91d1a5

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@ -36,7 +36,7 @@ class UtageInfo {
//commonFunctions.getFileText(`${this.rootDirectory}XDUData/Utage/Diva/Settings/Scenario.tsv`),
commonFunctions.getFileText(`${this.rootDirectory}XDUData/Utage/Diva/Settings/Sound.tsv`), //5
commonFunctions.getFileText(`${this.rootDirectory}XDUData/Utage/Diva/Settings/Texture.tsv`), //6
commonFunctions.getFileJson(`${this.rootDirectory}XDUData/Bgm/BgmLoop.json`), //7
commonFunctions.getFileJson(`${this.rootDirectory}Js/BgmLoop.json`), //7
commonFunctions.getFileJson(`${this.rootDirectory}Js/Translations/XduQuestCustom.json`), //8
commonFunctions.getFileJson(`${this.rootDirectory}Js/Translations/XduSceneCustom.json`), //9
commonFunctions.getFileText(`${this.rootDirectory}CustomData/Utage/Diva/Settings/CustomCharacter.tsv`), //10
@ -141,12 +141,7 @@ class UtageInfo {
for (const k of Object.keys(this.questTranslationsInner[this.currentTranslation][c])) {
if (this.questTranslationsInner[this.currentTranslation][c][k].Enabled) {
for (const s of this.quests[c][k].Scenes) {
// only propagate if exists in translation file (THANKS GLOBAL) and translated name is supplied
if (c in this.sceneTranslationsInner[this.currentTranslation]
&& s in this.sceneTranslationsInner[this.currentTranslation][c]
&& this.sceneTranslationsInner[this.currentTranslation][c][s].Name != "") {
this.sceneTranslationsInner[this.currentTranslation][c][s].Enabled = true;
}
this.sceneTranslationsInner[this.currentTranslation][c][s].Enabled = true;
}
}
}

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@ -26,6 +26,9 @@ const cssToCopy = [
"Css/main.min.css",
"Css/generic.min.css"
];
const jsonFiles = [
"Js/BgmLoop.json",
];
const translations = [
"Js/Translations/**"
];
@ -47,6 +50,7 @@ gulp.task('dist', gulp.series(
buildCss,
copyCss
),
buildJson,
buildJsonTranslations,
copyHtml,
copyImages,
@ -113,6 +117,12 @@ function copyCustomData() {
.pipe(gulp.dest('Dist/CustomData'));
}
function buildJson() {
return gulp.src(jsonFiles)
.pipe(jsonmin())
.pipe(gulp.dest('Dist/Js'));
}
function buildJsonTranslations() {
return gulp.src(translations)
.pipe(jsonmin())

3301
package-lock.json generated

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