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2 Commits
86efedf43a
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7d2d25b8c7
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7d2d25b8c7 | |||
d8928a381f |
@ -142,7 +142,7 @@ function buildQuestSelectList() {
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let tl_key = utage.questTranslations[cust][q.QuestMstId];
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if (!tl_key) {
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console.log("Failed to build quest list: missing translations");
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return;
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continue;
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}
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if (!tl_key.Enabled && !utage.quests[cust][q.QuestMstId].Scenes.some((s) => { return utage.sceneTranslations[cust][s].Enabled === true })) {
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continue;
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@ -191,7 +191,7 @@ function buildSceneSelectList() {
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let tl_key = utage.sceneTranslations[cust][questSceneMstId];
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if (!tl_key) {
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console.log("Failed to build scene list: missing translations");
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return;
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continue;
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}
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if (!tl_key.Enabled) {
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continue;
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@ -1 +1 @@
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Subproject commit 06a52db84c21ce7e584a493cc278bb6e29e940cc
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Subproject commit 4e3efff1afd08fc1022862c1d91b8aa0dd6636a1
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@ -141,7 +141,13 @@ class UtageInfo {
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for (const k of Object.keys(this.questTranslationsInner[this.currentTranslation][c])) {
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if (this.questTranslationsInner[this.currentTranslation][c][k].Enabled) {
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for (const s of this.quests[c][k].Scenes) {
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this.sceneTranslationsInner[this.currentTranslation][c][s].Enabled = true;
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// only propagate if exists in translation file (THANKS GLOBAL) and translated name is supplied
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if (c in this.sceneTranslationsInner[this.currentTranslation]
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&& s in this.sceneTranslationsInner[this.currentTranslation][c]
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&& this.sceneTranslationsInner[this.currentTranslation][c][s].Name != "") {
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console.log(this.sceneTranslationsInner[this.currentTranslation][c][s]);
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this.sceneTranslationsInner[this.currentTranslation][c][s].Enabled = true;
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}
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}
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}
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}
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