reset player at the end of script
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@ -377,6 +377,7 @@ function sceneSet(questSceneMstId, cust) {
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function playNext() {
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function playNext() {
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if (!partPlaylist.length) {
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if (!partPlaylist.length) {
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if (!scenePlaylist.length) {
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if (!scenePlaylist.length) {
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player.resetAll();
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resetPlaylist();
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resetPlaylist();
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return; // we're probably done
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return; // we're probably done
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}
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}
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