diff --git a/Js/Audio.js b/Js/Audio.js
index 28fa904..2aff8ad 100644
--- a/Js/Audio.js
+++ b/Js/Audio.js
@@ -3,7 +3,6 @@
class bufferLoader {
constructor(context, soundMap, callback) {
- debugger;
this.context = context;
this.soundMap = soundMap;
this.onloadUpdate = callback;
diff --git a/Js/Main.js b/Js/Main.js
index f8ef60c..22bf300 100644
--- a/Js/Main.js
+++ b/Js/Main.js
@@ -102,7 +102,7 @@ function buildMissionSelectList() {
opt.innerText = 'Select Mission';
} else {
let m = utage.missionsList[i];
- if(!m.includes('101000111') && !m.includes('MA3.5-')) {
+ if(!m.includes('MA3.5-')) {
continue;
}
opt.setAttribute('value', m);
@@ -133,8 +133,8 @@ function missionDropDownChanged(event) {
cont.innerHTML = '' +
'
' +
`
Name: ${mis.Name || 'none'}` +
- `

` +
- `

` +
+ `

` +
+ `

` +
`
Summary: ${mis.SummaryText || 'none'}` +
'
' +
`MstId: ${mis.MstId}` +
diff --git a/Js/Player.js b/Js/Player.js
index b46d93a..3169c0a 100644
--- a/Js/Player.js
+++ b/Js/Player.js
@@ -856,7 +856,7 @@ class Player {
}
//If the layer already has a different character on it remove it.
- if(prevChar && (prevChar.character.NameText !== chr.NameText || prevChar.character.Pattern !== chr.Pattern)) {
+ if(prevChar && (prevChar.charName !== cur.Arg1 || prevChar.character.Pattern !== chr.Pattern)) {
this.lerpTargets.push({type: 'alpha', object: prevChar.sprite, curTime: 0, time: 200, finalV: 0, initV: 1, post: "destroy" });
this.currentCharacters[cur.Arg3] = undefined;
}