custom doesn't matter for part select

it's decided by the current scene
This commit is contained in:
louis f 2019-05-17 12:05:42 -04:00
부모 8786c54200
커밋 0e9f6f8d70

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@ -294,7 +294,7 @@ function sceneDropDownChanged(event) {
let chapterSelect = '<div><span>Chapter Select:</span><select id="ChapterSelect">';
chapterSelect += `<option value="{All}">Play All</option>`
for (const p of scene.Parts) {
chapterSelect += `<option value="${cust}|${p}">${p}</option>`
chapterSelect += `<option value="${p}">${p}</option>`
}
let detailSrc = `${utage.rootDirectory}${(scene.IsCustom ? "CustomData" : "XDUData")}/Asset/Image/Quest/Snap/Detail/${questSceneMstId}.png`;